I've built a lot of things. Here's a selection of them for your perusal.
I've broken some stuff out into subpages with more detail:
You can also find some other things on my GitHub which I didn't list here because I didn't think they were interesting enough.
Description | Links |
---|---|
mpw-emu (2022) Emulator for PowerPC command-line tools from Macintosh Programmer's Workshop |
GitHub » Writeup » |
PocketWordle (2022) Wordle for Pocket PC 2003 - exactly what it says on the tin |
GitHub » |
MeteoNook (2020) Weather prediction app for Animal Crossing: New Horizons |
More Info » GitHub » App » |
Causson (2019-2020) Experimental programming language implemented in Rust, developed as my honours project for my CS degree |
GitHub » |
WindEmu (2019-2020) Emulator for the Psion Series 5mx and other EPOC32 devices |
GitHub » Live Demo » Writeup » |
FlicksForAll (2019) Tweak for jailbroken iPhones on iOS 12 and 13 that adds customisable shortcuts to the keyboard, based off the iPad 'key flick' shortcuts |
GitHub » Repository » |
SpoonsMap (2019) An interactive map visualising every JD Wetherspoon pub in the UK, ranked by price relative to other Wetherspoon outlets |
Map » Writeup » |
robert.js (2018) JavaScript tools for rendering the assistants from Microsoft Bob and Office 97, as well as some other miscellaneous Bob data files |
GitHub » Live Demo » |
Kamek (2015-current) Framework for compiling and injecting new assembly, C and C++ code into GameCube and Wii games |
More Info » GitHub » |
Reggie! Level Editor (2009) Cross-platform graphical level editor for New Super Mario Bros. Wii, developed by Tempus and I using PyQt4 |
More Info » GitHub » |
Newer Super Mario Bros. Wii (2009-2013) Unofficial sequel to New Super Mario Bros. Wii, created as a very extensive patch to the original game. Developed by myself (lead programmer) and some other fans from around the world. |
More Info » Website » |
Nelumbo (2011-2016) Ruby library with a simple DSL for creating interactive bots for Furcadia. |
GitHub » |